Free Stormslayer (Fighting Fantasy: Wizard 2 #4) Produced By Jonathan Green Provided As EPub

pues muy guapo, la verdad, Me lo pillé porque el autor comentó que lo escribió porque se estaba preocupando por el cambio climático pero luego no va para nada de eso, De todos modos, todo bien,

No me gustan mucho los libros de estos donde tienes que estar tirando dados y tal PERO BUENO reconozco que he hecho mis trampillas haciendo medias si tiene skilly yo skillpues le unto pero bien no hermano.


El caso es que este librojuego está muuuy bien hecho porque realmente da la sensación de hecho se puede hacer de que tienes mucha libertad y puedes empezar haciendo unas cosas y luego retomar otras que te has dejado atrás.
En otros librojuegos hay una falsa sensación de elección, en este realmente puedes decir "oye pues primero voy al mar y la montaña me la dejo para después".


Además hace un montón de cosas chulas de las que me gustan a mí, que no es simplemente elige ir aquí o elige ir allá, sino que a lo mejor llegas a un párrafo y te dice "la próxima vez que aterrices en un párrafo con un asterisco, restay ve al párrafo con el nuevo número".
Esto está muy chulo porque la primera lectura NO DESVELA TODAS LAS COSAS QUE HAY OCULTAS,

Recomendado. Stormslayer is pretty good.

Jonathan Green provides you with a lot of context and a lot of story throughout the adventure and it makes for a nice
Free Stormslayer (Fighting Fantasy: Wizard 2 #4) Produced By Jonathan Green Provided As EPub
change of pace, On top of that, the adventure is genuinely pretty interesting and entertaining,

In this one, you aren't playing as a nobody, You're playing as a somebody and villagers are eager to help you on your journey, In fact, it's almost as if you're a witcher from The Witcher universe but people actually like you and it's great,

The creatures that you'll fight are fantastic, Whether it be the Lovecraftian horrors that live in the ocean, or the animated and charred skeletons of adventurers who died in the magma tunnels of the Hellish Mount Pyre.


All in all, you're in for a fun adventure with plenty of story, You'll find yourself in some tough fights, and you'll find yourself having to make tough choices, but it feels as if you've accomplished something when you reach referenceand close the book.
Even the introduction is interesting before the gamebook hands the reigns over to you and lets you take control over your adventure,

/. Another solid adventure. Ah, the joys of the Fighting Fantasy gamebook, It brings back so many memories of time spent at the kitchen table with two dice, a pencil, an eraser and a crudely drawn map as I slogged my way through dungeons.


This is a different form of adventure that has multiple parts that can be done in any order but managed to still feel cohesive as a single narrative.


The only downside to it was it was difficult a LOT of fighting and at times, the author tried to insert offbeat humor which didn't work for me.
Some gamebooks are average. Some are lousy. And then there are those that get everything right,

This is one of those books, Here's what it gets right:
the story is good I mean it's standard fantasyfare but it's got a decent amount of originality and good combination of ingredients and there are decent long pieces of exposition
player agency! This is where most gamebooks go so wrong.
They give you choices that are basically random, In this book, if you die, it's because you made a bad decision or got bad dice rolls, What's more, it encourages heroic actions villagers won't be happy if you don't help them consequences are logical
it throws in extra stuff like having characters along for certain parts of the adventure using techniques like "while you have DwarfGuy along, if you come across an entry with an asterisk, subtractand turn to that entry number"
the adventure is basically split intosections that can be tackled in any order
the art is good
there's a satisfying big conclusion

The only thing I'd say is that the book seems hard from a dice rolling perspective.
I never actually play these books in the proper way so I can't be sure, Some of the damage that gets dealt out seems quite extreme,

Published quite recently, it's obvious that it's written by a very experienced gamebook writer someone who's learnt all the tricks to making them good someone in fact who had his book votedout of all the Fighting Fantasy books Jonathan Green.
Well done Mr Green! After years of peace, the kingdom of Femphrey is at war again only this time it is with the elements! Devastating storms sweep across the country, destroying all in their path.
Blizzards and floods threaten some areas while others suffer the worst droughts seen in centuries, But is this climate chaos all it appears to be Or is there some dark design to this meteorological meltdown You are a seasoned adventurer, known throughout the land, You have battled giants and slain dragons, but how can even a veteran warrior like yourself fight the weather Are you ready to take up the challenge and face the perils that await you within the eye of the storm Jonathan Green is a writer of speculative fiction, with than seventy books to his name.
Well known for his contributions to the Fighting Fantasy range of adventure gamebooks, he has also written fiction for such diverse properties as Doctor Who, Star Wars: The Clone Wars, Warhammer, Warhammer,, Sonic the Hedgehog, Teenage Mutant Ninja Turtles, Moshi Monsters, LEGO, Judge Dredd and Robin of Sherwood.
He is the creator of the Pax Britannia series for Abaddon Books and has written eight novels, and numerous short stories, set within this steampunk universe, featuring the debonair dandy adventurer Ulysses Quicksilver.
He is also the author of an increasing number of non fiction titles, including the award winning YOU ARE THE HERO A Jonathan Green is a writer of speculative fiction, with than seventy books to his name.
Well known for his contributions to the Fighting Fantasy range of adventure gamebooks, he has also written fiction for such diverse properties as Doctor Who, Star Wars: The Clone Wars, Warhammer, Warhammer,, Sonic the Hedgehog, Teenage Mutant Ninja Turtles, Moshi Monsters, LEGO, Judge Dredd and Robin of Sherwood.
He is the creator of the Pax Britannia series for Abaddon Books and has written eight novels, and numerous short stories, set within this steampunk universe, featuring the debonair dandy adventurer Ulysses Quicksilver.
He is also the author of an increasing number of non fiction titles, including the award winning YOU ARE THE HERO A History of Fighting Fantasy Gamebooks, He has recently taken to editing and compiling short story anthologies, including the critically acclaimed GAME OVER and SHARKPUNK, published by Snowbooks, and the forthcoming Shakespeare Vs Cthulhu, To find out about his current projects visit sitelink www, JonathanGreenAuthor. com and follow him on Twitter jonathangreen, sitelink.